Weather Changes in motion: Our results


10/09/14



First day on the course! from BA (Hons) Motion Design on Vimeo.

This was the result of what we had planned to do with the weather changes animation idea!

We found when filming this that the process got easyer and we made more confident motions as we went along, this is why the spring season lasted much longer than the other 2 (as it was the first season we started with)
Also we realised that we were running out of time and had to rush slightly with the final season we made, autummn, meaning we did not have time to complete the winter scene, however as a first go at this technique i am very pleased with the results and feel that even with out the winter scene, the theme of this animation is clear and still shows a changing of the seasons.
I like the results of this video as is has a humble appearance to it due to its simplicity (similar to that of tomas mankkovskys animation) as there is only a few elements the scene is made up from to represent a setting/ landscape. I also like how there are crumples in the sheets we used for the sky and the grass as it again emphasises this humble nature by clearly showing and not hiding the fact that the sky and the grass in the scene, is just material being symbolic of a landscape. The effect of the bright colours of the background material, the neat edges of the grass and tree trunk and the signal toned block colours creates an almost cartoon like feel to this animation as though the actor has transported or is living in a cartoon/ fake world, with the colours being bright and bold and crazy silly things happening to the actor such as the birds nesting in the actors hair, the goofy glasses and how clothing and props just fling off the actor when the seasons change and move on and off scene by them selves (the hat for example). The over exaggeration of events and props also create a cartoon dream like effect and add to this feel. The fact that the actors cloths are black contrasts with the bright unreal colours of the sky and grass, and again creates an appearance of a real person in an unreal landscape and this sense of being in a cartoon world. The idea of this shoot was to test having a go at doing a pixilation animation. the definition of pixilation is using a human being and manipulating them in a manner similar to that of inanimate objects. because of this most pixilation animations end up looking unusual and show events and scenes where the actor does impossible things. I think we have had a good go at attempting these concepts ourselves as we have managed to create an animation in which the actor moves how the audience would expect  with arms moving, facial expressions etc. However in this animation we have managed to manipulate the actor so that they also do impossible "magic" things such as making the glasses appear over her face and hair moving by itself.

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